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Takashi Tezuka talks about Yoshi's New Island

posted 16 Jun 2013, 02:30 by Subik Khawaja   [ updated 8 Mar 2014, 14:04 ]

The series producer of Yoshi's New Island talks to IGN about Yoshi's upcoming adventure. He wants to bring the series back simply because it is time for a new Yoshi game.

"It’s just been a long time since there’s been a Yoshi game, so I wanted to put another one out there," Tezuka told IGN. "The first time you see Yoshi is in a Mario game. [I thought] it would have been ideal if there was a Yoshi game first, where you would get to know Yoshi, and then you could see him appear in a Mario game. That’s something I’ve thought about as I look back and reflect on the series. So that’s one reason I really want to put out another Yoshi game, so people will get to know Yoshi as a character again. This new 3DS game is a sequel, basically, to the first Yoshi’s Island. It takes place after that."

Tezuka told IGN that the giant-sized Mega Eggs, which can destroy almost anything in their path, originated from the notion of "creating something big and impactful," an idea that was taken quite literally. He also mentioned that Arzest, the developer of Yoshi's Island DS, is also working on this project. Tezuka and developers from the New Super Mario Bros games are overseeing level design. The game is trying to keep the handmade look of the previous games still keep it fresh.

"When it comes to the graphics for Yoshi, one thing I’m conscious of is having that kind of handmade feel, a kind of handicraft feel," Tezuka said. "In the previous one, we had this hand-drawn style, but now we’re moving on to create something new, leaving that behind. There’s still a lot of hand-drawn stuff. Like with the yarn thing, it’s also more like something physical, with the weight of something hand-crafted. We’re trying to create more variations like that."