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Super Smash Bros. Wii U/3DS will feature connectivity between versions, no tripping or touch controls

posted 16 Jun 2013, 02:06 by Subik Khawaja   [ updated 8 Mar 2014, 14:01 ]

Super Smash Bros for Wii U/Nintendo 3DS will feature connectivity between the two versions, but cross-platform play isn't in the game because both versions feature completely different stages, Sakurai - the game's director - said in a recent interview with Joystiq. Players will be able to customize their characters and transfer them between the two versions. Sakurai did not tell Joystiq what the customizations are, but he will avoid boring and repetitive tasks. 

He also confirmed that tripping/pratfalls - when your character falls over and is temporarily stunned - are not returning in the next Super Smash Bros games. This should be a welcome change to the series. 

Finally, in an IGN interview it was confirmed that the game will not use the Wii U and 3DS touch screen controls, to keep all players balanced. Sakurai wants players to have the same gameplay experience regardless of which controller they use. "You can think of situations where, if you implemented touch controls on Wii U, then the GamePad player would have advantages over other players," Sakurai told IGN. "We want to balance evenly across Wii U and the 3DS versions, so there's a balance issue there, which means you would have to avoid using touch screen controls."